Name:  Maiga Chang

Gender: Male

Telephone:  +1-866-916-8646

School:

School of Computing and Information Systems

Address:

1200, 10011-109 Street, Edmonton, T5J-3S8, AB, Canada

e-Mail: maigac@athabascau.ca

Website:  http://maiga.athabascau.ca

Qualification

Postdoctoral Researcher, National Program for e-Learning (2004.01-2007.01)

Postdoctoral Researcher, Chung-Yuan Christian Univ. (2002.07-2003.12)

Ph.D, Electronic Engineering, Chung-Yuan Christian Univ. (2002.07)

Master, Information and Computer Engineering, Chung-Yuan Christian Univ. (1998.06)

Current Position

Assistant Professor (tenured), School of Computing and Information Systems, Athabasca University

Co-supervisor, Multimedia Communication System Lab., Chung-Yuan Christian University

Honors and Awards

1.      2004 Young Researcher Award in Advanced Learning Technologies, IEEE Technical Committee on Learning Technology (IEEE TCLT)

2.      Candidate of the Business Leader of Year 2002

3.      Member of the Phi Tau Phi Scholastic Honor Society

4.      International Who's Who of Professionals 2000

Summary of Publication and Academic Activity

1.      Published (plus in-press) 158 edit books, book chapters, journal papers, and conference papers

2.      Program Committee, in 173 International Conferences

3.      Have given 44 talks/short courses to universities, city/county governments, conferences


 


Editing Related Experiences

1.     Associate Editor, International Journal of Distance Education Technologies (IJDET) (2012-)

2.     Associate Editor, International Journal of Online Pedagogy and Course Design (IJOPCD) (2009-)

3.     Guest Associate Editor for IEEE Multidisciplinary Engineering Education Magazine, Special Issue on Cloud Computing Technology and Applications (2012) (IEEE)

4.     Guest Editor for The International Review of Research in Open and Distance Learning (IRRODL), Special Issue on Information Retrieval for Online Learning (2013) (SSCI)

5.     Guest Editor for Springer's Transactions on Edutainment, Issue 7 (2012/06) (Springer)

6.     Guest Editor for International Journal of Online Pedagogy and Course Design (IJOPCD), Special Issue on New Media (2012)

7.     Guest Editor for Journal of Internet Technology, Special Issue on Agent Technology in Cyberspace (2011) (SCI-E)

8.     Guest Editor for International Journal of Online Pedagogy and Course Design (IJOPCD), Special Issue on Web 2.0: Innovation and Education, Vol. 1, No. 2 (2011)

9.     Guest Editor for Journal of Internet Technology, Special Issue on Internet and Web Computing, Vol. 12, No. 1 (2011) (SCI-E)

10. Guest Editor for Springer's Transactions on Edutainment, Issue 3 (2009/12) (Springer)

11. Guest Editor, International Journal of Information Communication Technologies and Human Development (IJICTHD), Volume 1, Issue 3. (2009)

12. Editorial Board for Advances in Information Management and Applications (2012-)

13. Editorial Board for Electronic Journal of e-Learning (2012-) http://www.ejel.org/editorial.html

14. Editorial Board for Journal of Systems and Management Sciences (JSMS) (2012-)

15. Editorial Board for International Journal of Distance Education Technologies (IJDET) (2011-)

16. Editorial Board for International Journal of Business Intelligence Research

17. Editorial Board for International Journal on Advances in Life Sciences

18. Editorial Board for Journal of Web Portals (JWP) (2009-2011)

19. Editorial Board for International Journal of Strategic Decision Sciences (IJSDS) (2008-)

20. Editorial Board for Springer's Transactions on Edutainment (2008-)

21. Editorial Board for International Journal of Information Technology Project Management (IJITPM) (2008-)

22. Editorial Board for International Journal of Mobile and Blended Learning (IJMBL) (2008-)

23. Editorial Board for Athabasca University Press (2007-2010)

24. Editorial Board for International Journal of Applied Decision Sciences (IJADS), ISSN 1755-8077 (2007-)

25. Editorial Board for Journal of Educational Multimedia and Hypermedia (JEMH), ISSN 1055-8896 (2004-2007)

26. Panel of reviewers for MERLOT Journal of Online Learning and Teaching (JOLT) (2012- )

27. Special Reviewer for IEEE Transactions on Learning Technologies (http://www.computer.org/tlt)  (2008- )

28. Executive Peer-Reviewer for Journal of International Forum of Educational Technology & Society (ISSN 1436-4522), IEEE Learning Technology Task Force. (2003-) (SSCI)

29. Editor of Learning Culture and Language through ICTs: Methods for Enhanced Instruction, Hershey, PA: Information Science Reference. (2009)

30. Associated Editor for the Proceedings of the 6th International Conference on E-Learning and Games, (Edutainment 2011), Taipei, Taiwan, Sep. 7-9, 2011. Springer Lecture Notes in Computer Science, 6872. Maiga Chang, Ming-Puu Chen, Wu-Yuin Hwang, and Wolfgang Mueller.

31. Associated Editor for the Proceedings of the 4th International Conference on E-Learning and Games, (Edutainment 2009), Banff, AB, Canada, Aug. 9-11, 2009. Springer Lecture Notes in Computer Science, 5670. Maiga Chang, Rita Kuo, Kinshuk, Gwo-Dong Chen, and Michitaka Hirose.

32. Associated Editor for the Proceedings of the 2nd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, (DIGITEL 2008), Banff, Canada, Nov. 17-19, 2008. Mike Eisenberg, Kinshuk, Maiga Chang and Rory McGreal.

33. Associated Editor for the Proceedings of 5th WSEAS International Conference on E-ACTIVITIES, (E-ACTIVITIES 2006), Venice, Italy, November 20-22, 2006. Nikos Mastorakis, Antonella Cecchi, Maiga Chang, and Francisco J. Garcia. (Eds.).

34. Associated Editor for the International Conference on Education and Information Systems: Technologies and Applications, (EISTA 2004), Volume I: Applications of Information and Communication Technologies in Education and Training, July 21-25, 2004, Orlando, Florida, USA

35. Reviewer for Behaviour and Information Technology (BIT) Journal (2012)

36. Reviewer for Journal of Systems and Software (2012)

37. Reviewer for Cyberpsychology, Behavior, and Social Networking (SSCI) (2011)

38. Reviewer for Computers & Education (SSCI) (2011)

39. Reviewer for IEEE Software (2011)

40. Reviewer for Journal of Community Informatics (2011)

41. Reviewer for Computer Communications (2010)

42. Reviewer for Data & Knowledge Engineering (SCI) (2010-)

43. Reviewer for Educational Research and Reviews (2010)

44. Reviewer for International Journal of Science and Technology Education Research (2010-)

45. Reviewer for Interactive Learning Environments (SSCI) (2010-)

46. Reviewer for Journal of Internet Technology (SCI-E) (2010)

47. Reviewer for The International Journal on Advances in ICT for Emerging Regions (2010)

48. Reviewer for Turkish Online Journal of Educational Technology (SSCI) (2010)

49. Reviewer for Asia Pacific Management Review (APMR) (2009-)

50. Reviewer for Education, Informatics and Cybernetics (JEIC) (2009)

51. Reviewer for IEEE Transactions on Learning Technologies (2009-)

52. Reviewer for Journal of Electronic Commerce Research (JECR) (2009-)

53. Reviewer for International Journal of Computer Games Technology (2008)

54. Reviewer for International Journal of Engineering Education (2008-2009)

55. Reviewer for International Journal of Virtual Reality (2008)

56. Reviewer for Mathematical and Computer Modelling (2008)

57. Reviewer for WSEAS Transactions on Computers (2008)

58. Reviewer for WSEAS Transactions on Computer Research (2007)

59. Reviewer for International Journal of Mobile Learning and Organisation (IJMLO) (2007)

60. Reviewer for Advanced Technology for Learning Journal (2006-)

61. Reviewer for Journal of Systemics, Cybernetics and Informatics (ISSN 1690-4524) (2006- )

62. Reviewer for Lecture Notes on Artificial Intelligences (LNAI) Volume 3930 (2005)

63. Working Group on Education and Educational Technology, WSEAS (World Scientific and Engineering Academy and Society)


 


Other Academic Activities

1.         International Honorary Committee, 4th Conference of the Thai Simulation and Gaming Association (ThaiSim 2012), Mahidol University, Kanjanaburi Campus, Thailand, 04/19-21, 2012.

2.         Invited Speaker, Mobile and Ubiquitous Learning Workshop, Hyderabad, India, April 3, 2012.

3.         Workshop Co-chair, 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning (DIGITEL 2012), Takamatsu, Kagawa, Japan, March 27-30, 2012.

4.         Workshop Chair, International Workshop on Technology Enhanced Learning and Living (TELL 2012), Edmonton, AB, Canada, February 14-16, 2012.

5.         Program Co-chair, 1st International Symposium on Smart Learning Environment (SLE2012), Edmonton, AB, Canada, February 2, 3 and 7, 2012.

6.         Program Co-chair, 19th ICCE Conference on Game and Toy Enhanced Learning and Society (GTEL&S), Chiang Mai, Thailand, November 28-December 2, 2011.

7.         Special Area Chair (Pervasive education), 6th International Conference on Systems and Networks Communications (ICSNC 2011), Barcelona, Spain, October 23-28, 2011.

8.         Program Co-chair, 6th International Conference on E-learning and Games (Edutainment 2011), Taiwan, September 7-9, 2011.

9.         Organizer, Workshop on Multimedia in Edutainment, Barcelona, Spain July 15, 2011 (be held in IEEE ICME 2011).

10.     International Honorary Committee, 3rd Conference of the Thai Simulation and Gaming Association (ThaiSim 2011), Ayutthaya (Ayudhya), Thailand, 03/24-26, 2011.

11.     Alberta Health Data Access Advisory Committee (2011-).

12.     Keynote Speaker, International Conference of Web 2.0 and Education (ICWE 2010), Jhongli City, Taoyuan County, Taiwan, November 20, 2010.

13.     Organizer, Workshop on New paradigms in learning: Robotics, play, and digital arts, Malaysia, November 30, 2011 (be held in ICCE 2010).

14.     Publicity Co-chair, 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning (DIGITEL 2010), Kaohsiung, Taiwan, April 12-16, 2010.

15.     General Co-chair, 4th International Conference on E-learning and Games (Edutainment 2009), Banff, AB, Canada, August 9-11, 2009.

16.     Plenary Speaker, 7th WSEAS International Conference on E-Activities (e-Activities 2008), Cairo, Egypt, Dec. 29-31, 2008.

17.     Organizer, Workshop on Ubiquitous Learning Models for K-12, Higher Education, and Adult Education, Taipei, Taiwan, October 27 to October 31, 2008 (be held in ICCE 2008).

18.     Local Chair, 2nd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning (DIGITEL 2008), Banff, AB, Canada, Nov. 17-19, 2008

19.     International Advisory Board, Computer Games & Allied Technology (CGAT 2008), Singapore.

20.     Keynote Speaker, 3rd International Conference on E-learning and Games (Edutainment 2008), Nanjing, China, June 25-27, 2008.

21.     Publicity Co-chair, 2nd International Conference on E-learning and Games (Edutainment 2007), Hong-Kong, June 11-13, 2007.

22.     Invited Talk, (chair: Holger Diener) in the 1st International Conference on E-learning and Games, (Edutainment 2006), Hangzhou, China, April 16-18, 2006, 2006, Berlin: Springer-Verlag

23.     Advisory Board, IEEE International Conference on Advanced Learning Technologies (ICALT 2005)

24.     Panel Chair, "Panel - e-Learning in Asia Pacific Countries", the 5th IEEE International Conference on Advanced Learning Technologies, July 6, 2005 (Panelists: Peter Goodyear, Barry Harper, Nian-Shing Chen, Maiga Chang)

25.     Consultant of e-Commerce & e-Business, Small and Medium Enterprises Guidance & Service Center of Taipei City Government (2002 - 2004)

 

 


 

Research Fields

1.          Game-based Learning

2.          Educational Robots

3.          Ubiquitous Learning

4.          Mobile Learning

5.          e-Learning/Distance Learning

6.          Learning Behavior Analysis (Data Mining)

7.          Knowledge Structure

8.          Problem-Based Learning

9.          Intelligent Agent (Virtual Teaching Assistant)

10.      Evolutionary Computation

11.      Data Mining

12.      Consumer Behavior

13.      Knowledge Management

14.      Neural Network

15.      Computational Intelligence

16.      Artificial Intelligence

 


 

Students who under my (co-)supervision

Ph. D. (6)

1.          Kun-Fa Cheng (2009-2010, Chung-Yuan Christian University, Chung-Li, Taiwan): Adaptive Short Answer Item Generation and Computerized Automated Marking Approach for High-Level Cognitive Ability [paused for job]
[I have written 1 book chapter and 3 conference papers with him]

2.          Chieh-Lun Liu (2009-2010, Chung-Yuan Christian University, Chung-Li, Taiwan): Emotional Virtual TA with Emotion Detection Ability [paused for job]
[I have written 2 conference papers with him]

3.          Stis Wu (2008-2010, Chung-Yuan Christian University, Chung-Li, Taiwan ): Games and Ubiquitous Learning [paused for job]
[
I have written 1 journal paper and 7 conference papers with him]

4.          Alex Chang (2007-2010, Chung-Yuan Christian University, Chung-Li, Taiwan ): Mobile Treasure Hunting Learning [paused for job]
[
I have written 2 journal papers and 11 conference papers with him]

5.          Rita Kuo (2002-2007, Chung-Yuan Christian University, Chung-Li, Taiwan): Applying Bloom's Taxonomy into Knowledge Structure of Item Generating System
[
I have written 2 book chapters, 5 journal papers and 24 conference papers with her]

6.          Shao-Chun Li (2000-2007, Chung-Yuan Christian University, Chung-Li, Taiwan): Summarizing Unstructured Documents Automatically based on Content Analysis and Hierarchical Clustering
[I have written 5 journal papers and 4 conference papers with him]

 

Masters (39)

1.          Clayton Clemens (2012-, Athabasca University, Alberta, Canada): Game Rewards as Motivation for Academic Excellence.

2.          Serene He (2012-, Athabasca University, Alberta, Canada): Finding the Relations betweenthe Topics and Mobile Learning Modes.

3.          Sinthuja Jeyachanderan (2012, Athabasca University, Alberta, Canada): Digital Games, Academia and Our Digital Kids.

4.          Keith Lo (2011-, Athabasca University, Alberta, Canada): Health Care Data Mining from Clinical and Administrative Systems.

5.          Chen-Hsin Chen (2011-, Athabasca University, Alberta, Canada): Mobile Learning Activity Generation.

6.          Siu Wing (Sherman) Lam (2011-2012, Athabasca University, Alberta, Canada): Supervised Training with Rule-Based Approach of Activities Recognition

7.          Trent Winterhalder (2011-2012, Athabasca University, Alberta, Canada): The Use of Time-Series and Sequential Data Mining Algorithms to Identify Behavioural Patterns in Activities of Daily Life (ADL) Sensory Datasets.

8.          Mohammad Naghavi Sadat (2011-, Athabasca University, Alberta, Canada): Context-Aware Location-Based Guidance System.

9.          Alireza Kharazmi (2011-, Athabasca University, Alberta, Canada): Privacy Issues and Challenges in Designing and Deploying Mobile Healthcare.

10.      Manveer Pabla (2010-2012, Athabasca University, Alberta, Canada): Applying Time Series Data Mining Technique to Improve Radiological Workflow.

11.      John Holubeshen (2010-2012, Athabasca University, Alberta, Canada): Reconstructing Damaged Text Using Genetic Algorithms.

12.      Syed Farooq Ahmed (2010-2011, Athabasca University, Alberta, Canada): Finding the Relations between the Topics and Mobile Learning Modes.

13.      David Jones (2010-2012, Athabasca University, Alberta, Canada): Developing a Multiplayer Online Role Playing Game for Teaching Youth Finance.
[
I have written 1 journal paper and 1 conference paper with him]

14.      Chien-Heng Lu (2010-2012, Athabasca University, Alberta, Canada): Story-based Context-awareness Role Playing Learning Activity Generation.
[
I have written 5 conference papers and 1 journal paper with him]

15.      Laurie Cutrone (2009-2010, Athabasca University, Alberta, Canada): Assessing Students' Answers to Open Questions.
[
I have written 2 conference papers with her]

16.      Keith Ying (2008-2011, Chung-Yuan Christian University, Chung-Li, Taiwan): Chromosome-based Annotation Behavior Analysis.
[
I have written 2 conference papers with him]

17.      Ming-Shiang Fan (2008-2010, Chung-Yuan Christian University, Chung-Li, Taiwan): Measuring Student's Science Process Skills in Virtual Experiment Environment with Graph Edit Distance.
[I have written 2 conference paper with him]

18.      Michael Ratch (2008-2010, Athabasca University, Alberta, Canada): Virtual Project Management System for Enterprise Software Configuration Projects.

19.      Ping Mu (2008-2009, Athabasca University, Alberta, Canada): A Study on Reputation Systems and Fraud Protection in Internet Market.
[I have written 1 conference paper with him]

20.      Dirksen Liu (2008-2009, Athabasca University, Alberta, Canada): Route Recommendation based on Behavior Analysis.
[
I have written 1 journal paper and 1 conference paper with him]

21.      Nadeem Visanji (2007-2010, Athabasca University, Alberta, Canada): The Smart Home - How Ubiquitous Systems and Intelligent Objects Will Make our Lives Easier.

22.      Eduardo Werneck (2007-2009, Athabasca University, Alberta, Canada): Designing a Game-based Learning System for Informal Learning in the Real World.
[
I have written 2 conference papers and 1 journal paper with him]

23.      Gordon Barker (2007-2008, Athabasca University, Alberta, Canada): Finding Patterns of Alert from Ubiquitous Sensor Data.

24.      Chun-Wei Lyu (2007-2011, Chung-Yuan Christian University, Chung-Li, Taiwan): Game-based Activity of Daily Life Generation for ASD Children.
[
I have written 1 conference paper with him]

25.      Chun Chang (2007-2009, Chung-Yuan Christian University, Chung-Li, Taiwan): Personalized Activity Generator in Mobile Context-awareness Role Playing Game for Museum Learning.
[
I have written 1 conference paper with him]

26.      Yun-Cheng Chen (2007-2010, Chung-Yuan Christian University, Chung-Li, Taiwan): Designing a Trading Card Game as Educational Reward System to Improve Students' Learning Outcome - A Study on Elementary School Students' English Vocabulary Learning.
[
I have written 1 journal paper and 1 conference paper with him]

27.      Chieh-Lun Liu (2006-2009, Chung-Yuan Christian University, Chung-Li, Taiwan): Efficient Remedial Learning Path Planner for Learning in the Real World.
[
I have written 2 conference papers with him]

28.      Shih-Bin Chen (2006-2009, Chung-Yuan Christian University, Chung-Li, Taiwan): Item Generating System for Bloom-based Adaptive Test.
[I have written 1 conference paper with him]

29.      Yun-Lin Tsai (2006-2009, Chung-Yuan Christian University, Chung-Li, Taiwan): Construct an Intelligent Home Monitoring System with Simple Sensors.

30.      Chun-Hao Tseng (2006-2008, Chung-Yuan Christian University, Chung-Li, Taiwan): Designing a Real-life Mathematic Problem Generator to Reduce Age-related Cognitive Decline.

31.      Stis Wu (2006-2008, Chung-Yuan Christian University, Chung-Li, Taiwan): Applying the Stage Concept in the Games to Design Personalized Learning Scene for Ubiquitous Learning
[
I have written 1 journal paper and 7 conference papers with him]

32.      Neil Pengelly (2007-2008, Athabasca University, Alberta, Canada): Integration of Information Technologies in the Home Environment.

33.      Hwei-Nung Lin (2005-2007, Chung-Yuan Christian University, Chung-Li, Taiwan): Designing the Healthcare System Based on Petri Net.
[I have written 1 conference paper with him]

34.      Cheng-En Pang (2005-2007, Chung-Yuan Christian University, Chung-Li, Taiwan): Designing a Rule Base System for Mobile Healthcare with Petri Net.

35.      Min-Chang Wu (2005-2007, Chung-Yuan Christian Univ., Taiwan): Generating Location-aware Guidance Instructions with Landmark Theory.
[
I have written 2 conference papers with him]

36.      Alex Chang (2004-2007, Chung-Yuan Christian Univ., Taiwan): Planning a Context-aware Learning Path for Students According to Their Misconceptions.
[I have written 2 journal papers and 11 conference papers with him]

37.      Tzu-Husan Wu (2004-2006, Chung-Yuan Christian University, Chung-Li, Taiwan): Applying Petri Net to Building Learning Diagnostic Model for Providing Learning Feedback.
[I have written 1 conference paper with him]

38.      Kuan-Ting Chen (2004-2006, Chung-Yuan Christian Univ., Taiwan): Designing a Problem-Based Learning Conversation Agent based on Speech Act Theory.
[
I have written 1 conference paper with him]

39.      Kun-Fa Cheng (2003-2005, Chung-Yuan Christian University, Chung-Li, Taiwan): Designing a Teaching Feedback Mechanism based on Concept Map Similarity in Problem-Based Learning Environment.
[I have written 1 book chapter and 3 conference papers with him]


 

Projects (Research and Industrial)

1.     Gyroscope and Accelerometer based Positioning Agent, NSERC/iCORE/Xerox Industrial Research Chair in Adaptivity and Personalization in Informatics (research chair-Dr. Kinshuk), iCORE, Canada, 2012- [Principal Investigator]

2.     Non-Player Characters in Game-based Educational Reward System, NSERC/iCORE/Xerox Industrial Research Chair in Adaptivity and Personalization in Informatics (research chair-Dr. Kinshuk), iCORE, Canada, 2012- [Principal Investigator]

3.     Multi-User and Multi-Agent Online Chatroom, NSERC/iCORE/Xerox Industrial Research Chair in Adaptivity and Personalization in Informatics (research chair-Dr. Kinshuk), iCORE, Canada, 2012-. [Principal Investigator]

4.     Next-Stop Recommender for Mobile Users, NSERC/iCORE/Xerox Industrial Research Chair in Adaptivity and Personalization in Informatics (research chair-Dr. Kinshuk), iCORE, Canada, 2012-  [Principal Investigator]

5.     Discipline-independent Educational Reward Game, Mitacs Globalink program, Mitacs, 2012. [Principal Investigator]

6.     5th European Conference on Games Based Learning (ECGBL 2011), A&PDF, Athabasca University, Canada, 2011

7.     Uncover Hidden Relationships in Clinical and Administrative Healthcare Data with Sequential Data Mining Approach, Academic Research Fund (ARF), Athabasca University, Canada, 2011-2012 [Principal Investigator]

8.     Agents in MORPG for Finance Education, NSERC/iCORE/Xerox Industrial Research Chair in Adaptivity and Personalization in Informatics (research chair-Dr. Kinshuk), iCORE, Canada, 2011-2012 [Principal Investigator]

9.     Web Services Development for Automarking, NSERC/iCORE/Xerox Industrial Research Chair in Adaptivity and Personalization in Informatics (research chair-Dr. Kinshuk), iCORE, Canada, 2011-2012  [Principal Investigator]

10. PvE and Quest Development in Web-based Multiplayer Educational Game, NSERC/iCORE/Xerox Industrial Research Chair in Adaptivity and Personalization in Informatics (research chair-Dr. Kinshuk), iCORE, Canada, 2011-2012  [Principal Investigator]

11. Mobile Treasure Hunting Game, NSERC/iCORE/Xerox Industrial Research Chair in Adaptivity and Personalization in Informatics (research chair-Dr. Kinshuk), iCORE, Canada, 2011-2012  [Principal Investigator]

12. Broken Sentence Rebuilder, NSERC/iCORE/Xerox Industrial Research Chair in Adaptivity and Personalization in Informatics (research chair-Dr. Kinshuk), iCORE, Canada, 2011  [Principal Investigator]

13. Landmark-based Navigation System, NSERC/iCORE/Xerox Industrial Research Chair in Adaptivity and Personalization in Informatics (research chair-Dr. Kinshuk), iCORE, Canada, 2011  [Principal Investigator]

14. Personalized Learning Reward and Service Development in Learning Management System, Undergraduate Student Research Awards, Natural Sciences and Engineering Research Council of Canada, Canada, 2011 [Co-Principal Investigator]

15. Educational Massively Multiplayer Online Role Playing Game For Teaching Youth Finance, Mission Critical Research (MCR) Fund, Athabasca University, Canada, 2010-2011 [Principal Investigator]

16. 18th International Conference on Computers in Education (ICCE 2010), A&PDF, Athabasca University, Canada, 2010

17. Applying Web-mediated Collaborative Learning and Self-regulated Learning to Improve Students' Learning, National Science Council, Taiwan, 2010-2011 [Associated Investigator]

18. Developing Short-Answer Item Generation System for Diagnosing Cognitive Levels by Using Cognitive Linguistics and Graph Theory, National Science Council, Taiwan, 2010-2011 [Associated Investigator]

19. Story-based Context-awareness Role Playing Learning Activity Generation, NSERC/iCORE/Xerox Industrial Research Chair in Adaptivity and Personalization in Informatics (research chair-Dr. Kinshuk), iCORE, Canada, 2010  [Principal Investigator]

20. 10th International Symposium on Pervasive Systems, Algorithms, and Networks (I-SPAN 2009), A&PDF, Athabasca University, Canada, 2009

21. Computerized Method of Assessing Open-ended Questions, Mission Critical Research (MCR) Fund, Athabasca University, Canada, 2009-2010 [Principal Investigator]

22. Developing Automatic Item Generation System for Diagnosing Higher Cognitive Levels by Using Data Mining and Cognitive Linguistics Techniques, National Science Council, Taiwan, 2009-2010 [Associated Investigator]

23. NSERC/iCORE/Xerox Industrial Research Chair in Adaptivity and Personalization in Informatics, iCORE, Canada, 2009 [Context-awareness and Location-based Learning Service track] [Project Associates]

24. Massively Multi-player Online Role Playing Game for Learning Java, Athabasca University, Canada, 2009 [Co-Principal Investigator]

25. Journal Questionnaire Import/Export System, VB.NET/Excel/Access, Archilife Fundation, Taiwan, 2008

26. Online Subscribe Module, PHP/mySQL, Archilife Fundation, Taiwan, 2007

27. Internet eMail Service of Chung-Yuan Alumni Association, Linux/MAIL2000, Chung-Yuan Alumni Association, Taiwan, 2005

28. Human Resource System (Web Version), JSP/AS-400, Archilife Fundation, Taiwan, 2005

29. Knowledge Base Query System, Archilife Fundation, Taiwan, 2004

30. Evaluation System of Professional Competence for Engineer Level, China Motor Corp., Taiwan, 2004

31. Research on Stimulating the Female College Freshmen to do Exercises with the Tailored Game-based Learning Environment for Physical Activities (I)/(II), National Science Council, Taiwan, 2003/8-2005/7

32. Consultant of Mobile Tutoring System in National Palace Museum, aEnrich Technology, Taiwan, 2003

33. Evaluation System of Professional Competence for Recruit, JSP/mySQL, Mitsubish Motors Corp., Taiwan, 2003

34. Using Situated Learning to Teach Foreign Brides Chinese Characters and Arts with a Lecture-Review Website, Ministry of Education, Taiwan, 2003

35. Course Information Query System, ASP/SQL Server, Center for Continuing Education, Chung-Yuan Christian Univ., Taiwan, 2003 (http://ivr.cycu.edu.tw/)

36. Human Resource Scaling System, ASP/SQL Server, Industrial Technology Research Institute, Taiwan, 2002

37. Online Movie & Picture Management System, BCB/SQL Server, Ease-Coast National Scenic Area Administration, Taiwan, 2002

38. Click-And-Call System (Call Center), NetMeeting/ ASP/ SQL Server/ PSTN/ Wireless Cell Phone/ VoIP, 2Net Corp., USA, 2000

39. International Biomedical Networks, Java/HTML/ASP/SQL Server 7.0, Biomedical Research Lab., USA, 1999-2000

40. Internet Communication Network, Java, USA, 1999

41. CyberAlbum, Java/HTML/ASP/SQL Server 7.0, USA, 1999

42. Interactive Counseling Network, Java/HTML/ASP/SQL Server 6.5, USA, 1998

43. Engineering Contract Management System, Delphi/dBase, Taiwan, 1998

44. Management System of Entrance Examination for Graduate Schools, Visual Basic/Microsoft Access, Taiwan, 1997

45. Library Management System, Visual C++/MFC, Taiwan, 1996

 


 

Talks

1.           Maiga Chang, "Game-based Ubiquitous Learning", Mobile and Ubiquitous Learning Workshop, Hyderabad, India, April 3, 2012.

2.           Maiga Chang, "All You Need to Know for Studying in Canada", Management Information Systems, National Pingtung University of Science and Technology, Pingtung, Taiwan, September 13, 2011.

3.           Maiga Chang, "Using Mobile and Web-based Games for Pre-service Training and On-Job-Training", Management Information Systems, National Pingtung University of Science and Technology, Pingtung, Taiwan, September 10, 2011.

4.           Maiga Chang, "Context-aware Inquiry-based Mobile Game-based Learning Models and Personalized Activities Generation", India Institute of Technology, Bombay, India, September 8, 2011.

5.           Maiga Chang, "Context-aware Mobile Educational Games", 3rd International Conference of Web 2.0 and Education (ICWE 2010), Jhongli City, Taoyuan County, Taiwan, November 20, 2010.

6.           Maiga Chang, "Context-aware Mobile Educational Games", Institute of Education, National Chiao-Tung University, Hsinchu, Taiwan, November 19, 2010.

7.           Maiga Chang, "Context-aware Mobile Educational Games", Management Information Systems, National Kaohsiung First University of Science and Technology, Kaohsiung, October 1, 2010.

8.           Maiga Chang, "Computerized Informal and Self-Assessment", National Central University, Chung-Li, Tao-Yuan County, July 28, 2010.

9.           Maiga Chang, "Game as Educational Reward and Continuous Learning Motivator", Management Information Systems, Central Taiwan University of Science and Technology, Taichung, Taiwan, April 20, 2010.

10.       Maiga Chang, "Game as Educational Reward and Continuous Learning Motivator", Logistics Management, Shu-Te University, Kaohsiung County, Taiwan, April 15, 2010.

11.       Maiga Chang, "Game as Educational Reward and Continuous Learning Motivator", Department of Digital Media Design and Management, Far East University, Tainan County, Taiwan, April 14, 2010.

12.       Maiga Chang, "Mobile Role-Playing Game in Museum", Aletheia University, Tainan County, Taiwan, April 14, 2010.

13.       Maiga Chang, "Mobile and Internet Multiplayer Games for Educational Purpose", National Central University, Chung-Li, Tao-Yuan County, April 09, 2010.

14.       Maiga Chang, "Using Mobile and Internet-based Games for Pre-service Training and On-Job-Training", International Master of Business Administration, National Kaohsiung First University of Science and Technology, Kaohsiung, Oct. 16, 2009.

15.       Maiga Chang, "Context-awareness Ubiquitous Learning Service", Dept. of Information Management, National Kaohsiung First University of Science and Technology, Kaohsiung, Oct. 15, 2009.

16.       Maiga Chang, "Game as Educational Reward and Continuous Learning Motivator", National Central University, Chung-Li, Tao-Yuan County, Oct. 15, 2009.

17.       Maiga Chang, "Personalization in Mobile Learning", Management Information System, Far East University, Tainan County, Taiwan, April 07, 2009.

18.       Maiga Chang, "Game-based Learning", Logistics Management, Shu-Te University, Kaohsiung County, Taiwan, April 06, 2009.

19.       Maiga Chang, "Personalization in Mobile Learning", Department of Information Management, Chung-Yuan Christian University, Chung-Li, Taiwan, April 02, 2009.

20.       Maiga Chang, "Virtual or Reality? Does Robot Really Better for Learning?", 7th WSEAS International Conference on E-Activities (e-Activities 2008), Cairo, Egypt, December 29, 2008.

21.       Maiga Chang, "Context-awareness Ubiquitous Learning Service", Graduate Institute of Network Learning Technology, National Central University, Chung-Li, Tao-Yuan County, Nov. 4, 2008.

22.       Maiga Chang, "Virtual or Reality? Does Robot Really Better for Learning?", the 3rd International Conference on E-learning and Games (Edutainment 2008), Nanjing, China, June 26, 2008.

23.       Maiga Chang, "Mobile Researches in e-Learning and HealthCare", Graduate Institute of Network Learning Technology, National Central University, Chung-Li, Taiwan, March 20, 2007

24.       Maiga Chang, "Mobile Researches in e-Learning and HealthCare", Dept. of  Information Management, National Kaohsiung First University of Science and Technology, Kaohsiung, Dec. 28, 2007

25.       Maiga Chang, "How to Do Research and How to Plan Your Life?", National Central University, Chung-Li, Tao-Yuna County, Dec. 21, 2007

26.       Maiga Chang, "Introduction of Game-based Learning", Dept. of  Information Management, National Sun-Yet San University, Kaohsiung, Taiwan, May 17, 2007

27.       Maiga Chang, "Introduction of Game-based Learning", Dept. of  Information Management, National Kaohsiung First University of Science and Technology, Kaohsiung, Taiwan, January 11, 2007

28.       Maiga Chang, "National Science & Technology Program for eLearning and International Research Trends", Instruction Hall (Room 903), High School Principal Seminar, Chung-Yuan Christian University, Chung-Li, Tao-Yuan County, Taiwan, August 18, 2006

29.       Maiga Chang, "National Science & Technology Program for eLearning and International Research Trends", Institute of Management Information Systems, National Chiayi University, Chiayi, Taiwan, April 05, 2006

30.       Maiga Chang, "Invited Talk - An Overview of the Relations Between Learning and Game", Symposium on Education by Playing and Game Technology in the 1st International Conference on Edutainment, Hangzhou, China, April 7, 2006 (Chairs: Holger Diener and Yi Li)

31.       Maiga Chang, "National Science & Technology Program for eLearning and Other Countries' Status", Instruction Hall (Room 109), Dept. of Information & Computer Engineering, Chung-Yuan Christian University, Chung-Li, Tao-Yuan County, Taiwan, March 06, 2006

32.       Maiga Chang, "System Analysis and Project Management", Short Course in Multimedia Computer System Lab. Of the Dept. of Information & Computer Engineering, Tu Hsin Hall (Conference Room 101), Chung-Yuan Christian University, Chung-Li, Tao-Yuan County, Taiwan, Oct. 26 - Dec. 14, 2005

33.       Maiga Chang, "Panel - e-Learning in Asia Pacific Countries", the 5th IEEE International Conference on Advanced Learning Technologies, Kaohsiung, Taiwan, July 6, 2005 (Peter Goodyear, Barry Harper, Nian-Shing Chen, Maiga Chang)

34.       Maiga Chang, "Research Methodology", Short Course in Multimedia Computer System Lab. Of the Dept. of Information & Computer Engineering, Tu Hsin Hall (Conference Room 719), Chung-Yuan Christian University, Chung-Li, Tao-Yuan County, Taiwan, March 29-June 21, 2005

35.       Maiga Chang, "National Science & Technology Program for eLearning in Taiwan", Engineering Hall (Room 210), Dept of Mechanical Engineering, Chung-Yuan Christian University, Chung-Li, Tao-Yuan County, Taiwan, May 19, 2005

36.       Maiga Chang, "Current Status and Trends of e-Learning & Introduction of ELNP", Teaching Building (Room 908), Dept of Management Information System, Chung-Yuan Christian University, Chung-Li, Tao-Yuan County, Taiwan, May 16, 2005

37.       Maiga Chang, "Current Status and Trends of e-Learning in both Taiwan and World)", Engineering Hall (Auditorium B12), Engineering School, Chung-Yuan Christian University, Chung-Li, Tao-Yuan County, Taiwan, March 1, 2005

38.       Maiga Chang, "National Science & Technology Program for eLearning in Taiwan", Graduate Institute of Network Learning Technology, National Central University, Chung-Li, Tao-Yuan County, Taiwan, May 13, 2004

39.       Maiga Chang, "Commercial Website and Secure Electronic Transactions," Week of General Education, Chung-Hwa Univ. International Conference Hall, General Education Center of Chung-Hwa Univ., Hsin-Chu County, Taiwan, Nov. 26, 2003

40.       Maiga Chang, "Immortal Business - Applying Knowledge Management to Keep the Intellectual Capitals of Business," Keynote address presented at Applied EC Conference hold by Small and Medium Enterprises Guidance & Service Center of Taipei City Government, National Taiwan Normal University, Taipei, Taiwan, Aug. 19 - Sep. 09, 2003

41.       Maiga Chang, "e-Business, Knowledge Management and Data Mining," Keynote address presented at Applied EC Conference hold by Small and Medium Enterprises Guidance & Service Center of Taipei City Government, National Taipei University of Technology (NTUT), Taipei, Taiwan, Sep. 18-20, 2002

42.       Maiga Chang, "An Overview of EC", Talk is given in Sheng-Te Christian College, Sheng-Te Christian College, Chung-Li, Tao-Yuan, Taiwan, Apr. 05, 2002

43.       Maiga Chang, "EC & IPR" & "Development and Management of Commercial Websites," Keynote address presented at Applied EC Conference hold by Small and Medium Enterprises Guidance & Service Center of Taipei City Government, Taipei, Taiwan, Jun. 05-15, 2001

44.       Maiga Chang, "An Introduction to ID-3, C4.5 and All that," Short Course in the AI-Econ Research Center in the Dept. of Economics, Chi-Tao Building (Room 7212), National Cheng-Chi Univ., Taipei, Taiwan, Nov. 6, 1998


 

Publications

A. Book Chapters / Proceedings (2004-)

1.      Vive Kumar, Maiga Chang, and Tracey L. Leacock. (2011). Mobile Computing and Mixed-Initiative Support for Writing Competence. Intelligent and Adaptive Learning Systems - Technology Enhanced Support for Learners and Teachers. Edited by Sabine Graf, Fuhua Lin, Kinshuk and Rory McGreal. 327-341. Hershey, PA: Information Science Reference. (Chapter 21)

2.      Maiga Chang, Ming-Puu Chen, Wu-Yuin Hwang, and Wolfgang Mueller. (2011). Proceedings of the 6th International Conference on E-Learning and Games, (Edutainment 2011), Taipei, Taiwan, Sep. 7-9, 2011. Springer Lecture Notes in Computer Science, 6872.

3.      Maiga Chang, Qing Tan, Tzu-Chien Liu, and Fu-Hua Lin. (2009). Multi-Agent Architecture and Location-based Ubiquitous Learning Framework. Ubi-Media Computing. Edited by Qing Li and Timothy K. Shih. 341-354. Boca Raton, Florida, USA: Taylor & Francis Group. (Chapter 16)

4.      Bolanle A. Olaniran, Hansel E. Burley, and Maiga Chang. (2009). Social Issues and Web 2.0: A Closer Look at Culture. Handbook of Research on Web 2.0, 3.0. X.0: Technologies, Business, and social applications. Edited by San Murugesan. 613-628. Hershey, PA: Information Science Reference. (Chapter 34)

5.      Bolanle A. Olaniran, Hansel E. Burley, Maiga Chang, Rita Kuo, and Mary Frances Agnello. (2009). Socio-Technical Challenges of Semantic Web: A Culturally Exclusive Proposition? Handbook of Research on Social Dimensions of Semantic Technologies and Web Services, Edited by Maria Manuela Cunha, Eva F. Oliveira, Antonio J. Tavares, & Luis G. 379-391. Ferreira. Hershey, PA: Information Science Reference.

6.      Wei-Peng Lien, Rita Kuo and Maiga Chang (2009). Using Blended Learning to Teach Foreign Brides Chinese. Learning Culture and Language through ICTs: Methods for Enhanced Instruction. Edited by Maiga Chang and Chen-Wo Kuo. 119-136. Hershey, PA: Information Science Reference.

7.      Maiga Chang, Rita Kuo, Kinshuk, Gwo-Dong Chen, and Michitaka Hirose. (2009). Proceedings of the 4th International Conference on E-Learning and Games, (Edutainment 2009), Banff, AB, Canada, Aug. 9-11, 2009. Springer Lecture Notes in Computer Science, 5670.

8.      Mike Eisenberg, Kinshuk, Maiga Chang and Rory McGreal. (2008). Proceedings of the 2nd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, (DIGITEL 2008), Banff, Canada, Nov. 17-19, 2008.

9.      Nikos Mastorakis, Antonella Cecchi, Maiga Chang, and Francisco J. Garcia. (2006). Proceedings of 5th WSEAS International Conference on E-ACTIVITIES, (E-ACTIVITIES 2006), Venice, Italy, November 20-22, 2006.

10.  Maiga Chang, Kun-Fa Cheng, Jung-Kai Chang and Ming-Wei Chen. (2006). An Assistant Tool for Teachers to Teach Computer Hardware with PBL Theory - Take Dream Computer Lecture for Example. Tools for Teaching Computer Networking and Hardware Concepts. Edited by Nurul I. Sarkar. 249-266. Hershey, PA: Idea Group, Inc. (Information Science Publishing Imprints) Hard Cover ISBN: 1-59140-735-4; Soft Cover ISBN: 1-59140-736-2).

11.  Freddy Malpica, Friedrich Welsch, Andres Tremante, Maiga Chang, and Yen-Teh Hsia. (2004). Volume I: Applications of Information and Communication Technologies in Education and Training, Proceedings of International Conference on Education and Information Systems: Technologies and Applications, (EISTA 2004), Orlando, Florida, USA, July 21-25, 2004.

 

B. Journals (1996-)

2013 (1 accepted)

1.          Eduardo Werneck and Maiga Chang. (2013). A Flash-based On-the-Job Training Game. International Journal of Arts and Technology. (accepted)

 

2012 (1 published, 1 in-press)

2.          Vladan Nincic, Maiga Chang and Fuhua Lin. (2012). dMLRid – An XML-based Proof-of-Concept Mobile DRM Framework for Sharing Learning Contents among Mobile Networks. International Journal of Information and Electronics Engineering. (in-press)

3.          David A. Jones and Maiga Chang. (2012). Multiplayer Online Role Playing Game For Teaching Youth Finance in Canada. International Journal of Online Pedagogy and Course Design, 2(2), 44-59.

4.          Maiga Chang, Jia-Sheng Heh, and Hwei-Nung Lin. (2012). Tele-Physical Examination and Tele-Care Systems for Elderly People. Journal of Community Informatics, 8(1). Retrieved from http://ci-journal.net/index.php/ciej/article/view/762/900

 

2011 (8 published SSCI[1], SCI [2], Int'l[5])

5.          Rita Kuo, Chang-Kai Hsu, Maiga Chang, and Jia-Sheng Heh. (2011). A Personalized Webpage Reconstructor based on Concept Lattice and Association Rules. Journal of Internet Technology, 12(6), 1015-1024. (SCI-E, impact factor 0.448)

6.          Zheng-Hong Wu, Zhi-Ting Zhu, Maiga Chang, and Yong-He Wu. (2011). Issues of Designing Educational Multimedia Metadata Set based on Educational Features and Needs. Journal of Internet Technology, 12(5), 685-698. (SCI-E, impact factor 0.448)

7.          Sabine Graf, Kinshuk, Maiga Chang, Jon Dron, Dunwei Wen, Vive Kumar, Qing Tan, Guangbing Yang, Oscar Lin, and Nian-Shing Chen. (2011). Adaptabilidad y Personalización de Ambientes de Aprendizaje Ubicuos - Un enfoque basado en estilos de aprendizaje (in Spanish; English title: Adaptivity and Personalization in Ubiquitous Learning Environments - Learning Styles based Approach). Revista Magisterio Journal, 52, 30-39.

8.          Chris Lu, Maiga Chang, Kinshuk, Echo Huang, and Ching-Wen Chen. (2011). Usability of Context-Aware Mobile Educational Game, Knowledge Management & E-Learning, 3(3), 448-477.

9.          Vive Kumar, Maiga Chang, and Tracey Leacock. (2011). Ubiquitous Writing. Ubiquitous Learning: An International Journal, 3(3), 173-188.

10.      Yu Fang Chang, Eric Zhi-Feng Liu, and Maiga Chang. (2011). From the Perspective of Creative Subculture to Investigate Adolescent Blogs. International Journal of Online Pedagogy and Course Design, 1(2), 31-45.

11.      Kinshuk, Maiga Chang, Sabine Graf, and Guangbing Yang. (2011). Adaptivity and Personalization in Mobile Learning. Technology, Instruction, Cognition and Learning, 8(2), 163-174.

12.      Dirksen Liu and Maiga Chang. (2011). Next-Stop Recommendation to Travelers according to Their Sequential Wandering Behaviours. Journal of Internet Technology, 12(1), 171-179. (SCI-E, impact factor 0.448)

 

2009 (4 published SSCI [2], EI [1], Int’l [1])

13.      Peayton Chen, Rita Kuo, Maiga Chang, and Jia-Sheng Heh. (2009). Designing a Trading Card Game as Educational Reward System to Improve Students' Learning Motivations. Transactions on Edutainment, III, 116-128. Berlin: Springer-Verlag. (EI)

14.      Rita Kuo and Maiga Chang. (2009). Elementary Level Botanical Item Generation. IEEE Learning Technology Newsletter, 11(3), 7-9.

15.      Sheu-Jen Huang, Wen-Chi Hung, Maiga Chang, and Janie Chang. (2009). The Effect of an Internet-Based, Stage-Matched Message Intervention on Young Taiwanese Women's Physical Activity. Journal of Health Communication, 14(3), 210-227. (SSCI, impact factor 2.057)

16.      Maiga Chang, Chin-Yeh Wang, and Gwo-Dong Chen. (2009). National Program for e-Learning in Taiwan. Educational Technology & Society, 12(1), 5-17. (SSCI, impact factor 0.904)

 

2008 (6 published: SCI[2], SSCI [1], EI [2], Int’l [1])

17.      Maiga Chang, Stis Wu, and Jia-Sheng Heh. (2008). Making the Real World as a Game World to Learners by applying Game-based Learning Scenes into Ubiquitous Learning Environment. Transactions on Edutainment, I, 261-277. Berlin: Springer-Verlag. (EI)

18.      Maiga Chang, Alex Chang, Jia-Sheng Heh, and Tzu-Chien Liu. (2008). Context-aware Learning Path Planner. WSEAS Transactions on Computers (ISSN: 1109-2750), 7(4), 316-325. (EI)

19.      Jia-Sheng Heh, Jen-Cheng Chen, and Maiga Chang. (2008). Designing a Decompositional Rule Extraction Algorithm for Neural Networks with Bound Decomposition Tree. Neural Computing and Applications (ISSN: 0941-0643), 17(3), 297-309. (SCI, impact factor 0.767)

20.      Jia-Sheng Heh, Shao-Chun Li, Jyh-Cheng Chang, and Maiga Chang.  (2008). Providing Students Hints and Detecting Mistakes Made by Students in Virtual Experiment Environment. IEEE Transactions on Education (ISSN: 0018-9359), 51(1), 61-68. (IEEE, SCI, impact factor 2.034)

21.      Jia-Sheng Heh, Shao-Chun Li, Alex Chang, Maiga Chang, and Tzu-Chien Liu. (2008). Diagnosis Mechanism and Feedback System to Accomplish the Full-Loop Learning Architecture. Educational Technology & Society (ISSN:1176-3647), 11(1), 29-44. (SSCI, impact factor 0.904)

22.      Chi-Kuo Chuang, Maiga Chang, Chin-Yeh Wang, Wen-Cheng Chung, and Gwo-Dong Chen. (2008). E-Learning Applied to Pilot Training in the TransAsia Airway in Taiwan. AACE International Journal on E-Learning (ISSN: 1537-2456), 7(1), 23-39.

 

2007 (3 published: EI [3])

23.      Rita Kuo, Athena Hsieh, Maiga Chang, Jia-Sheng Heh. (2007). Sending the Most Appropriate Feedbacks to Students. WSEAS Transactions on Information Science and Applications (ISSN:1790-0832) , 4(3), 584-591. (EI)

24.      Maiga Chang, Chin-Yeh Wang, and Gwo-Dong Chen. (2007). Quantitative and Qualitative Results of the National Program for e-Learning in Taiwan. WSEAS Transactions on Computers (ISSN: 1109-2750), 6(3), 546-551. (EI)

25.      Wei-Peng Lien, Maiga Chang, and Ko-Kang Chu. (2007). Using Internet Technology to Make Students Learning Better in Video/Audio Design Course. WSEAS Transactions on Computers (ISSN: 1109-2750), 6(3), 433-440. (EI)

 

2006 (3 published: EI [3])

26.      Jyh-Cheng Chang, Shao-Chun Li, Maiga Chang, and Jia-Sheng Heh. (2006). Monitoring the Experiment Process and Measuring the Learning Effects of Students in Virtual Experiment Environment by Using Petri Net Theory. Zhigeng Pan et al. (Eds.). Lecture Notes in Computer Science, 3942, 108-115, Heidelberg: Springer. (EI, acceptance rate: 36.63%)

27.      Jen-Cheng Chen, Jia-Sheng Heh, and Maiga Chang. (2006). Designing a Decompositional Rule Extraction Algorithm for Neural Networks. J. Wang et al. (Eds.). Lecture Notes in Computer Science, 3971, 1305-1311, Heidelberg: Springer. (EI, acceptance rate: 25.49%)

28.      Shao-Chun Li, Jyh-Cheng Chang, Maiga Chang, and Jia-Sheng Heh. (2006). Applying Knowledge Map to Diagnose Students' Misconception and Provide Suitable Teaching Materials. WSEAS Transactions on Computers (ISSN: 1109-2750), 5(1), 133-140. (EI)

 

2005 (1 published: EI [1])

29.      Chang-Kai Hsu, Jyh-Cheng Chang, Maiga Chang, and Jia-Sheng Heh. (2005). Unsupervised Knowledge Navigation: Reconstructing the Hypermedia Structure of Instructional Materials on World Wide Web. WSEAS Transactions on Information Science and Applications (ISSN:1790-0832), 2(10), 1505-1513. (EI)

 

2004 (1 published: SSCI [1])

30.      Rita Kuo, Wei-Peng Lien, Maiga Chang, and Jia-Sheng Heh. (2004). Analyzing Problem's Difficulty based on Neural Networks and Knowledge Map. International Journal of Educational Technology & Society (ISSN:1176-3647), 7(2), 124-132. (SSCI)

 

1999 (2 published: EI[2])

31.      Shao-Chun Li, Chang-Kai Hsu, Maiga Chang, and Jia-Sheng Heh. (1999). Competency-Based Training Virtual Classroom for Vocational Training on WWW. Tamkang Journal of Science and Engineering, 2(3), 119-132. (EI)

32.      Maiga Chang and Jia-Sheng Heh (1999). Implements an Evolutionary Self-Organizing Map Based on Graph Evolution. Journal of Chinese Fuzzy Systems Association, 5(2), 17-24. (EI)

 

1996 (1 published: EI [1])

33.      Maiga Chang, Ivory Chung, and Jia-Sheng Heh (1996). The sensory architecture in virtual creatures. Journal of Computer, Mainland China (ISSN:0254-4164), 19(sup.), 90-98. (EI)

C. Conferences (1995-)

2012 (3 papers: IEEE[2], International [1])

1.           Chris Lu, Maiga Chang, Kinshuk, Echo Huang, and Ching-Wen Chen. (2012). Students' Computer Game Attitudes May Affect Their Voluntariness of Using Educational Mobile Role Playing Game. Submitted to the 7th International Conference on E-Learning and Games (Edutainment 2012), Darmstadt, Germany, September 18-20, 2012. (submitted)

2.           Keith Ying, Maiga Chang, Andrew F. Chiarella, Kinshuk, Jia-Sheng Heh. (2012). Clustering Students based on Their Annotations of a Digital Text. Submitted to the 4th IEEE International Conference on Technology for Education (T4E 2012), Hyderabad, India, July 18-20, 2012. (accepted)

3.           Chris Lu, Maiga Chang, Kinshuk, Echo Huang, and Ching-Wen Chen. (2012). Usability of Story in Context-Aware Mobile Educational Game. In the Proceedings of the Global Chinese Conference on Computers in Education 2012 (GCCCE 2012), Kenting, Taiwan, May 28-June 1, 2012. (accepted)

4.           Syed Farooq Ahmed, Maiga Chang, and Kinshuk. (2012). Recommend Computer Studies Courses for Students Taken based on Supported Mobile Learning Modes. In the Proceedings of the IEEE International Conference on Technology Enhanced Education, (ICTEE 2012), Amritapuri, Kerala, India, January 3-5, 2012. (published) (IEEE)

 

2011 (10 papers: IEEE[4], ISI[2], International [4])

5.           Eduardo Werneck and Maiga Chang. (2011). A Flash-based Game for Employee Doing On-the-Job Training. In the Proceedings of the 6th International Conference on E-Learning and Games, (Edutainment 2011), Taipei, Taiwan, September 7-9, 2011, 522-526. (Springer Lecture Notes in Computer Science)

6.           Chris Lu, Maiga Chang, Kinshuk, Echo Huang, and Ching-Wen Chen. (2011). Story-based Learning Activity Generation in a Context-Aware Mobile Role Playing Game. In the Proceedings of the 5th European Conference on Game-Based Learning 2011 (ECGBL 2011), Athens, Greece, October 20-21, 2011, 358-367. (SSCI-ISSHP/ISI)

7.           Min-Chang Wu, Maiga Chang, Jia-Sheng Heh, and Kinshuk. (2011). Landmark-based Navigation System for Mobile Devices Have No Built-in GPS Receiver and Compass. In the Proceedings of the 10th World Conference on Mobile and Contextual Learning, (mLearn 2011), Beijing, China, October 18-21, 2011. (accepted)

8.           Laurie Cutrone, Maiga Chang, and Kinshuk. (2011). Auto-Assessor: Computerized Assessment System for Marking Student's Short-Answers Automatically. In the Proceedings of the 3rd IEEE International Conference on Technology for Education, (T4E 2011), Chennai, India, July 14-16, 2011, 81-88. (IEEE)

9.           Kinshuk, Maiga Chang, Jon Dron, Sabine Graf, Vive Kumar, Oscar Lin, Qing Tan, Dunwei Wen and Guangbing. Yang. (2011). Transition from e-learning to u-learning: innovations and personalization issues. In the Proceedings of the 3rd IEEE International Conference on Technology for Education (T4E), Chennai, India, July 14-16, 2011, 26-31. (IEEE)

10.       Clayton Clemens, Maiga Chang, Dunwei Wen, Vive Kumar, Oscar Lin, and Kinshuk. (2011). Traces of writing competency - surfing the classroom, social, and virtual worlds. In the Proceedings of the 11th IEEE International Conference on Advanced Learning Technology, (ICALT 2011), Athens, GA, USA, July 6-8, 2011, 625-626. (IEEE, acceptance rate 24.59%)

11.       Rita Kuo, Keith Ying, Maiga Chang, and Jia-Sheng Heh. (2011). Design Electronic Botany Worksheet Generation based on Bloom’s Taxonomy for Mobile Learning. In the Proceedings of the 11th IEEE International Conference on Advanced Learning Technology, (ICALT 2011), Athens, GA, USA, July 6-8, 2011, 192-194. (IEEE, acceptance rate 24.59%)

12.       David A. Jones and Maiga Chang. (2011). Educational Massively Multiplayer Online Role Playing Game for Teaching Youth Finance. In the Proceedings of the 11th IEEE International Conference on Advanced Learning Technology, (ICALT 2011), Athens, GA, USA, July 6-8, 2011, 221-223. (IEEE, acceptance rate 24.59%)

13.       Martin M. Weng, Ireti Fakinlede, Fuhua Lin, Timothy K. Shih, and Maiga Chang. (2011). A Conceptual Design of Multi-Agent based Personalized Quiz Game. In the Proceedings of the 11th IEEE International Conference on Advanced Learning Technology, (ICALT 2011), Athens, GA, USA, July 6-8, 2011, 19-21. (IEEE, acceptance rate 24.59%)

14.       Chris Lu, Maiga Chang, Kinshuk, Echo Huang, and Ching-Wen Chen. (2010). Architecture and Collaborations among Agents in Mobile Educational Game. In the Proceedings of the 7th IEEE International Workshop on PervasivE Learning, Life, and Leisure, in IEEE Pervasive Computing and Communication 2011 (PerCom 2011), Seattle, WA, USA, March 21-25, 2011, 171-175. (IEEE)

 

2010 (11 papers: IEEE[3], EI[1], International [7])

15.       Chris Lu, Maiga Chang, Kinshuk, Echo Huang, and Ching-Wen Chen. (2010). CAMEG - A Multi-Agent Based Context-Aware Mobile Educational Game for On-the-Job Training. In the Proceedings of Workshop on New Paradigms in Learning: Robotics, Playful Learning, and Digital Arts, in the 18th International Conference on Computers in Education, (ICCE 2010), Putrajaya, Malaysia, November 29-December 3, 2010, 341-345.

16.       Rita Kuo, Maiga Chang, Kinshuk, and Eric Zhi-Feng Liu. (2010). Applying Multiplayer Online Game in Actionscript Programming Courses for Students Doing Self-Assessment. In the Proceedings of Workshop on New Paradigms in Learning: Robotics, Playful Learning, and Digital Arts, in the 18th International Conference on Computers in Education, (ICCE 2010), Putrajaya, Malaysia, November 29-December 3, 2010, 351-355.

17.       Kinshuk, Sabine Graf, Maiga Chang, Jon Dron, Dunwei Wen, Vive Kumar, Qing Tan, Guangbing Yang, and Oscar Lin. (2010). Adaptivity and Personalization in Ubiquitous Learning Environments. Education Reform and Research in the Era of Transition: Responsibility and Future, Beijing, China, November 5-7, 2010, 275-285.

18.       Chris Lu, Maiga Chang, Kinshuk, Echo Huang, and Ching-Wen Chen. (2010). Context-awareness Learning Activity Generation and its Agents in a Mobile Educational Game, In the Proceedings of Asia-Pacific Conference on Technology Enhanced Learning, (APTEL 2010), Osaka, Japan, September 24-26, 2010, ID. 65.

19.       Kinshuk, Sabine Graf, Maiga Chang, Jon Dron, Dunwei Wen, Vive Kumar, Qing Tan, Guangbing Yang, and Oscar Lin. (2010). Adaptivity and Personalization in Ubiquitous learning environments. Invited paper. II Congreso Internacional de Ambientes Virtuales de Aprendizaje Adaptativos y Accesibles (CAVA 2010), September 1-3, 2010, Cartagena, Columbia.

20.       Laurie Cutrone and Maiga Chang. (2010). Automarking: Automatic Assessment of Open Questions. In the Proceedings of the 10th IEEE International Conference on Advanced Learning Technologies, (ICALT 2010), Sousse, Tunisia, July 5-7, 2010, 143-147. (IEEE, acceptance rate 31.01%)

21.       Ming-Xiang Fan, Maiga Chang, Rita Kuo, and Jia-Sheng Heh. (2010). Using Graph Edit Distance to Diagnose Student's Science Process Skill in Physics. In the Proceedings of the 5th International Conference on E-Learning and Games, (Edutainment 2010), Changchun, China, Aug. 16-18, 2010, 307-316. (Springer LNCS, acceptance rate 28.38%)

22.       Ming-Xiang Fan, Rita Kuo, Maiga Chang, and Jia-Sheng Heh. (2010). Using Story-based Virtual Experiment to Help Students Building Their Science Process Skills. In the Proceedings of the AACE 22th World Conference on Educational Multimedia, Hypermedia & Telecommunications, (ED-MEDIA 2010), Toronto, Canada, June 29-July 2, 2010, 3350-3355.

23.       Rita Kuo and Maiga Chang. (2010). Using Intelligent Agent to Design a Pedagogical Process for Mobile Learning Environment. Conference on Commerce and Management 2010, (CCAM 2010), Tainan, Taiwan, May 12-14, 2010, 105-110.

24.       Maiga Chang and Kinshuk. (2010). Web-based Multiplayer Online Role Playing Game (MORPG) for Assessing Students’ Java Programming Knowledge and Skills. In the Proceedings of the 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, (DIGITEL 2010), Kaohsiung, Taiwan, 04/12-16, 2010, 103-107. (IEEE)

25.       Stis Wu, Alex Chang, Maiga Chang, Yu-Ren Yen, and Jia-Sheng Heh. (2010). Learning Historical and Cultural Contents via Mobile Treasure Hunting in Five-harbor District of Tainan, Taiwan. In the Proceedings of the 6th IEEE International Workshop on International Conference on Wireless, Mobile, and Ubiquitous Technologies in Education, (WMUTE 2010), Kaohsiung, Taiwan, 04/12-16, 2010, 213-215. (IEEE)

 

2009 (11 papers: IEEE[1], ISI-SCI[4], International [6])

26.       Shao-Chun Li, Ko-Kang Chu, and Maiga Chang. (2009). Applying Formal Concept Analysis to Teaching Material Extraction. In the Proceedings of the AACE World Conference on E-Learning in Corporate, Government, Healthcare & Higher Education, (E-Learn 2009), Vancouver, BC, Canada, October 26-30, 2009, 481-487.

27.       Dirksen Liu and Maiga Chang. (2009). Recommend Touring Routes to Travelers according to Their Sequential Wandering Behaviours. In the Proceedings of the 10th International Symposium on Pervasive Systems, Algorithms and Networks, (I-SPAN 2009), Kaohsiung, Taiwan, Dec. 14-16, 2009, 350-355.

28.       Ping Mu and Maiga Chang. (2009). Time-decay-based Reputation Method for Buyers Making Decisions in Online Shopping. In the Proceedings of the 9th International Conference on Electronic Business, (ICEB 2009), Wynn Macau, Nov. 30-Dec. 4, 2009, 280-285.

29.       Keith Ying, Stis Wu, Maiga Chang, and Jia-Sheng Heh. (2009). Narrative Elements Analysis for Educational Mobile Game Development. In the Proceedings of Technology Enhanced Learning Conference 2009, (TELearn 2009), Taipei, Taiwan, October 6-8, 2009, No.26.

30.       Maiga Chang and Kinshuk. (2009). Context-awareness Mobile Learning Activity Generator. In the Proceedings of the 6th International Workshop on Mobile and Ubiquitous Learning Environments, (MULE 2009), Athabasca, AB, Canada, Sep. 9-10, 2009, 26-29.

31.       Qing Tan, Kinshuk, Yen-Hung Kuo, Yu-Lin Jeng, Po-Han Wu, Yueh-Min Huang, Tzu-Chien Liu, and Maiga Chang. (2009). Location-Based Adaptive Mobile Leaning Research Framework and Topics. In the Proceedings of the 12th IEEE International Conference on Computational Science and Engineering, (CSE 2009), Vancouver, Canada, August 29-31, 2009, 1, 140-147. (IEEE)

32.       Eduardo Werneck and Maiga Chang. (2009). Where Academics Meet the Real World: Difficulties Encountered when Conducting a Project for Designing a Game-Based Learning in a Company. In the Proceedings of the 4th International Conference on E-Learning and Games, (Edutainment 2009), Banff, AB, Canada, Aug. 9-11, 2009. Springer Lecture Notes in Computer Science, 5670, 176-183. (Springer LNCS, SCI/ISI, EI)

33.       Yi-Chun Lin, Tzu-Chien Liu, Maiga Chang, and Shiau-Ping Yeh. (2009). Exploring Children's Perceptions of the Robots. In the Proceedings of the 4th International Conference on E-Learning and Games, (Edutainment 2009), Banff, AB, Canada, Aug. 9-11, 2009. Springer Lecture Notes in Computer Science, 5670, 512-517. (Springer LNCS, SCI, EI)

34.       Chen-Wo Kuo, Jiann-Min Yang, Quo-Ping Lin, and Maiga Chang. (2009). E-Learning: The Strategies of Learning Culture and Arts. In the Proceedings of the 4th International Conference on E-Learning and Games, (Edutainment 2009), Banff, AB, Canada, Aug. 9-11, 2009. Springer Lecture Notes in Computer Science, 5670, 101-107. (Springer LNCS, SCI/ISI, EI)

35.       Peayton Chen, Rita Kuo, Maiga Chang, and Jia-Sheng Heh. (2009). Designing a Trading Card Game as Educational Reward System to Improve Students' Learning Motivations. In the Proceedings of the 4th International Conference on E-Learning and Games, (Edutainment 2009), Banff, AB, Canada, Aug. 9-11, 2009. Springer Lecture Notes in Computer Science, 5670, 175. (Springer LNCS, SCI/ISI, EI)

36.       Kinshuk, Maiga Chang, Sabine Graf, and Guangbing Yang. (2009). Adaptivity and Personalization in Mobile Learning. American Educational Research Association Annual Meeting 2009, (AERA 2009), San Diego, CA, USA, April 13-17, 2009.

 

2008 (17 papers: IEEE [4], ISI-SCI [6], International [7])

37.       Chun-Hung Lin, Eric Zhi-Feng Liu, Shan-Shan Cheng, Hwa-Wei Ko, and Maiga Chang. (2008). To Be an e-Tutor Or Not to Be an e-Tutor. In the Proceedings of the 7th WSEAS International Conference on E-ACTIVITIES (E-Learning, E-Communities, E-Commerce, E-Management, E-Marketing, E-Governance, Tele-Working), (E-ACTIVITIES 2008), Cairo, Egypt, Dec. 29-31, 2008, 149-153. (ISTP/ISI, EI)

38.       Yu-Fang Chang, Eric Zhi-Feng Liu, and Maiga Chang. (2008). The Pilot of Self Presentation and Self Disclosure with Blogging. In the Proceedings of the 7th WSEAS International Conference on E-ACTIVITIES (E-Learning, E-Communities, E-Commerce, E-Management, E-Marketing, E-Governance, Tele-Working), (E-ACTIVITIES 2008), Cairo, Egypt, Dec. 29-31, 2008, 172-176. (ISTP/ISI, EI)

39.       Zheng-Hong Wu, Zhi-Ting Zhu, Maiga Chang, and Yong-He Wu. (2008). Gaps between Metadata Standards of Learning Objects and Educational Needs of Multimedia Learning Resources. In the Proceedings of the 7th WSEAS International Conference on E-ACTIVITIES (E-Learning, E-Communities, E-Commerce, E-Management, E-Marketing, E-Governance, Tele-Working), (E-ACTIVITIES 2008), Cairo, Egypt, Dec. 29-31, 2008, 177-182. (ISTP/ISI, EI)

40.       Stis Wu, Maiga Chang, Hwei-Nung Lin, and Jia-Sheng Heh. (2008). Design Petri Net to Simulate the Processes of Tele-Healthcare. In the Proceedings of the 7th WSEAS International Conference on E-ACTIVITIES (E-Learning, E-Communities, E-Commerce, E-Management, E-Marketing, E-Governance, Tele-Working), (E-ACTIVITIES 2008), Cairo, Egypt, Dec. 29-31, 2008, 183-188. (ISTP/ISI, EI).

41.       Chun Chang, Stis Wu, Maiga Chang, and Jia-Shen Heh. (2008). Activity Generator for Informal Learning in Museum. In the Proceedings of the 7th WSEAS International Conference on E-ACTIVITIES (E-Learning, E-Communities, E-Commerce, E-Management, E-Marketing, E-Governance, Tele-Working), (E-ACTIVITIES 2008), Cairo, Egypt, Dec. 29-31, 2008, 189-194. (ISTP/ISI, EI)

42.       Tzu-Chien Liu and Maiga Chang. (2008). Human-Robot Interaction Research Issues of Educational Robots. In the Proceedings of the 2nd IEEE International Conference on Digital Games and Intelligent Toys Based Education, (DIGITEL 2008), Banff, AB, Canada, Nov. 17-19, 2008, 209-210. (IEEE)

43.       Chieh-Lun Liu, Stis Wu, Maiga Chang, and Jia-Sheng Heh. (2008). Guiding Students to do Remedial Learning in School Campus with Learning Objects' Spatial Relations. In the Proceedings of Workshop on Ubiquitous Learning Models for K-12, Higher Education, and Adult Education, in the 16th International Conference on Computers in Education, (ICCE 2008), Taipei, Taiwan, October 27-31, 2008, 249-256.

44.       Maiga Chang, Qing Tan, Tzu-Chien Liu, and Oscar Lin. (2008). Multi-Agent Architecture-based Location-aware Service Project for Ubiquitous Learning. In the Proceedings of Workshop on Ubiquitous Learning Models for K-12, Higher Education, and Adult Education, in the 16th International Conference on Computers in Education, (ICCE 2008), Taipei, Taiwan, October 27-31, 2008, 233-240.

45.       Yen-Hung Kuo, Qing Tan, Kinshuk, Yueh-Min Huang, Tzu-Chien Liu, and Maiga Chang. (2008). Learning by Collaborative Creating of Authentic Example. In the Proceedings of Doctoral Student Consortium for CUMTEL & DIGITEL, in the 16th International Conference on Computers in Education, (ICCE 2008), Taipei, Taiwan, October 27-31, 2008, 15-16.

46.       Yen-Hung Kuo, Qing Tan, Kinshuk, Yueh-Min Huang, Tzu-Chien Liu, and Maiga Chang.. (2008). Collaborative Creation of Authentic Examples with Location for U-learning. In the Proceedings of the IADIS International Conference on e-Learning 2008, (e-Learning 2008), Amsterdam, Netherlands, July 22-25, 2008, Volume 2, 16-20.

47.       Tzu-Chien Liu, Yi-Chun Lin, Kinshuk, and Maiga Chang. (2008). Individual Differences in Learning with Simulation Tool: A Pilot Study. In the Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, (ICALT2008), Santander, Cantabria, Spain, July 1-5, 2008, 501-503. (IEEE)

48.       Chieh-Lun Liu, Rita Kuo, Maiga Chang, and Jia-Sheng Heh. (2008). Generating Interest-based Learning Paths based on Information Theory. In the Proceedings of the AACE 20th World Conference on Educational Multimedia, Hypermedia & Telecommunications, (ED-MEDIA 2008), Vienna, Austria, June 30-July 4, 2008, 4235-4242.

49.       Tzu-Chien Liu, Maiga Chang, Hwa-Wei Ko,Yu Wang, Shiau-Ping Yeh. (2008). Design and Development of Web-based Peer Review System for Enhancing Students' Audience Awareness and Reflective Thoughts. In the Proceedings of the AACE 20th World Conference on Educational Multimedia, Hypermedia & Telecommunications, (ED-MEDIA 2008), Vienna, Austria, June 30-July 4, 2008, 2265-2272.

50.       Shih-Bin Chen, Rita Kuo, Maiga Chang, Tzu-Chien Liu, and Jia-Sheng Heh. (2008). Developing True/False Test Sheet Generating System with Diagnosing Basic Cognitive Ability. In the Proceedings of the AACE 20th World Conference on Educational Multimedia, Hypermedia & Telecommunications, (ED-MEDIA 2008), Vienna, Austria, June 30-July 4, 2008, 5740-5748.

51.       Stis Wu, Maiga Chang, and Jia-Sheng Heh. (2008). Game-based Learning Scenes Design for Individual User in Ubiquitous Learning Environment. In the Proceedings of the 3rd International Conference on E-Learning and Games, (Edutainment 2008), Nanjing, China, June 16-18, 2008, 451-462. (Springer LNCS, ISTP/ISI, EI)

52.       Stis Wu, Alex Chang, Maiga Chang, Tzu-Chien Liu, and Jia-Sheng Heh. (2008). Identifying Personalized Context-aware Knowledge Structure for Individual User in Ubiquitous Learning Environment. In the Proceedings of the 5th International Conference on Wireless, Mobile and Ubiquitous Technologies in Education, (WMUTE 2008), Beijing, China, March 23-26, 2008, 95-99. (IEEE)

53.       Sabine Graf, Kathryn MacCallum, Tzu-Chien Liu, Maiga Chang, Dunwei Wen, Qing Tan, Jon Dron Fuhua Lin, Rory McGreal, and Kinshuk.. (2008). An Infrastructure for Developing Pervasive Learning Environments. In the Proceedings of the 6th Annual IEEE International Conference on Pervasive Computing and Communications, (PerCom 2008), Hong Kong, China, March 17-21, 2008, 389-394. (IEEE)

 

2007 (5 published: IEEE [1], ISI-SCI [1], International [3])

54.       Alex Chang, Maiga Chang, and Jia-Sheng Heh. (2007). Implementing a Context-aware Learning Path Planner for Learning in Museum. In the Proceedings of the 6th WSEAS International Conference on E-ACTIVITIES (E-Learning, E-Communities, E-Commerce, E-Management, E-Marketing, E-Governance, Tele-Working), (E-ACTIVITIES 2007), Tenerife, Canary Islands, Spain, Dec. 14-16, 2007, 239-243. (ISTP/ISI, EI)

55.       Tzu-Chien Liu, Kinshuk, Ssu-Chin Wang, Yi-Chun Lin, Oscar Lin, and Maiga Chang. (2007). The Effects of Students' Cognitive Styles upon applying computer multimedia to change statistical misconceptions. In the Proceedings of the 12th World Conference on e-Learning in Corporate, Government, Healthcare, & Higher Education, (e-Learn 2007), Quebec City, Canada, Oct. 15-19, 2007, 6242-6246.

56.       Rita Kuo, Min-Chang Wu, Alex Chang, Maiga Chang, and Jia-Sheng Heh. (2007). Delivering Context-aware Learning Guidance in the Mobile Learning Environment based on Information Theory. In the Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies (ICALT 2007), Niigata, Japan, July 18-20, 2007, 362-366 (IEEE)

57.       Rita Kuo, Maiga Chang, Jia-Sheng Heh, and An-Hao Huang. (2007). Generating Location-awareness Items in Mobile Learning Environment. In the Proceedings of the 8th International Conference on Information Technology Based Higher Education & Training (ITHET 2007), Kumamoto, Japan, July 10-13, 2007, 232-236.

58.       Shao-Chun Li, Maiga Chang, Jia-Sheng Heh, and An-Hao Huang. (2007). Delivering Location-awareness Navigation Questions According to Learning Performance in Mobile Learning Environment. In the Proceedings of the 8th International Conference on Information Technology Based Higher Education & Training (ITHET 2007), Kumamoto, Japan, July 10-13, 2007, 460-464.

 

 2006 (12 papers: ISI-SCI [3], IEEE [7], International [2])

59.       Athena Hsieh, Rita Kuo, Maiga Chang, Jihn-Chang Jehng, and Jia-Sheng Heh. (2006). Evaluating Feedback Efficiency in Learning Notification Express Delivery Service. In the Proceedings of the 5th WSEAS International Conference on E-ACTIVITIES (E-Learning, E-Communities, E-Commerce, E-Management, E-Marketing, E-Governance, Tele-Working), (E-ACTIVITIES 2006), Venice, Italy, November 20-22, 2006, 153-158. (ISTP/ISI, EI) http://www.wseas.us/e-library/conferences/2006venice/papers/539-349.pdf

60.       Maiga Chang, Chin-Yeh Wang and Gwo-Dong Chen. (2006). Four Years Outcomes of the National Science and Technology Program for e-Learning in Taiwan. In the Proceedings of the 5th WSEAS International Conference on E-ACTIVITIES (E-Learning, E-Communities, E-Commerce, E-Management, E-Marketing, E-Governance, Tele-Working), (E-ACTIVITIES 2006), Venice, Italy, November 20-22, 2006, 1-5. (ISTP/ISI, EI) http://www.wseas.us/e-library/conferences/2006venice/papers/539-318.pdf

61.       Wei-Peng Lien, Maiga Chang, and Ko-Kang Chu. (2006). Increasing Learning Effects by Applying e-Learning Tools to the Traditional Course - Take Video/Audio Design Course as Example. In the Proceedings of the 5th WSEAS International Conference on E-ACTIVITIES (E-Learning, E-Communities, E-Commerce, E-Management, E-Marketing, E-Governance, Tele-Working), (E-ACTIVITIES 2006), Venice, Italy, November 20-22, 2006, 200-205. (ISTP/ISI, EI) http://www.wseas.us/e-library/conferences/2006venice/papers/539-130.pdf

62.       Alex Chang and Maiga Chang. (2006). Adaptive Mobile Navigation Paths for Elementary School Students' Remedial Studying. In the Proceedings of the IEEE International Conference on Interactive Computer Aided Learning, (ICL 2006), Villach, Austria, Sept. 27-29, 2006. (IEEE)

63.       Athena Hsieh, Rita Kuo, Chang-Kai Hsu, Maiga Chang and Jia-Sheng Heh. (2006). Making Static Online Teaching Materials Be Flexible to Learners by Reconstructing Its Hypermedia Structures Automatically. In the Proceedings of the 7th IEEE International Conference on Information Technology Based Higher Education & Training (ITHET 2006), Sydney, Australia, July 10-13, 2006, 272-279. (IEEE)

64.       Jyh-Cheng Chang, Shao-Chun Li, Alex Chang, Maiga Chang, and Jia-Sheng Heh. (2006). A SCORM/IMS Compliance Online Test and Diagnosis System. In the Proceedings of the 7th IEEE International Conference on Information Technology Based Higher Education & Training (ITHET 2006), Sydney, Australia, July 10-13, 2006, 343-352. (IEEE)

65.       Alex Chang and Maiga Chang. (2006). A Treasure Hunting Learning Model for Students Studying History and Culture in the Field with Cellphone. In the Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, Kerkrade, The Netherlands, July 05-07, 2006, 106-108. (IEEE)

66.       Tzu-Husan Wu, Rita Kuo, Maiga Chang and Jia-Sheng Heh. (2006). Developing a Learning Notification Express Delivery Service for Students based on Petri-Net. In the Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, Kerkrade, The Netherlands, July 05-07, 2006, 425-426. (IEEE)

67.       Zheng-Hong Wu, Yu-Jun Liu, Maiga Chang, Alex Chang and Ming Li. (2006). Developing Personalized Knowledge Navigation Service for Students Self-Learning based on Interpretive Structural Modeling. In the Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, Kerkrade, The Netherlands, July 05-07, 2006, 427-428. (IEEE)

68.       Ming-Yuan Hsu, Kuan-Ting Chen, Rita Kuo, Maiga Chang and Jia-Sheng Heh. (2006). Conversation-Model Analysis of Discussion in Problem-Based Learning based on Speech Act Theory. In the Proceedings of the AACE 18th World Conference on Educational Multimedia, Hypermedia & Telecommunications, (ED-MEDIA 2006), Orlando, FL, USA, June 26-30, 2006, 2706-2713.

69.       Jen-Cheng Chen, Maiga Chang and Ko-Kang Chu. (2006). Representing the Abnormal Web Access for Advertisement Counting based on the Rule-Extraction Mechanism of Neural Networks. In the Proceedings of the 8th International Conference Artificial Intelligence and Soft Computing, (ICAISC 2006), Zakopane, Poland, June 25-29, 2006, 15-21. (IEEE)

70.       Sheu-Jen Huang, Wen-Chi Hung, T. Yang, Maiga Chang, Janie Chang, and Y. Lin. (2006). The effectiveness of a computer tailoring intervention of female youth exercise behavior in Taiwan. In the Proceedings of the International Congress on Physical Activity and Public Health, Atlanta, USA, April 17-20, 2006. (published)

 

2005 (8 papers: EI[2], IEEE[1], International [5])

71.       Shao-Chun Li, Jyh-Cheng Chang, Maiga Chang, and Jia-Sheng Heh. (2005). Designing a Diagnosis Mechanism of Misconceptions for Providing Learning Feedback to Students based on Knowledge Map. In the Proceedings of the 1st WSEAS International Conference on Educational Technologies, (EDUTE 2005), Tenerife, Canary Islands, Spain, Dec. 16-18, 2005, 33-38. (ISTP/ISI, EI)

72.       Chang-Kai Hsu, Jyh-Cheng Chang, Maiga Chang, and Jia-Sheng Heh. (2005). Unsupervised Reconstruction Mechanism to Recover the Hypermedia Structure of Instructional Materials on the Web based on the Association Lattice of Keywords. In the Proceedings of the 5th WSEAS (World Scientific Engineering Academy and Society) International Conference on Distance Learning and Web Engineering, Corfu Island, Greece, Aug. 23-25, 2005, 151-157. (EI, acceptance rate: 50.51%)

73.       Chi-Kuo Chuang, Gwo-Dong Chen, Jinn-Bao Lee, Li-Chieh Lin, Chin-Yeh Wang, and Maiga Chang. (2005). A Strategy to Promote e-Learning Industry in Taiwan: Network Science Park. In the Proceedings of the 10th World Conference on e-Learning in Corporate, Government, Healthcare, & Higher Education, (e-Learn 2005), Vancouver, Canada, Oct. 24-28, 2005, 1816-1822. (acceptance rate: 43.04%)

74.       Maiga Chang, Chi-Kuo Chuang, Chin-Yeh Wang, Gwo-Dong Chen, Jinn-Bao Lee, and Li-Chieh Lin. (2005). Using the Crossing Chasm Theory to Design a Promotional Model for Application Service Center in e-Learning Park. In the Proceedings of the 10th World Conference on e-Learning in Corporate, Government, Healthcare, & Higher Education, (e-Learn 2005), Vancouver, Canada, Oct. 24-28, 2005, 1808-1815. (acceptance rate: 43.04%)

75.       Kun-Fa Cheng, Alex Chang, Maiga Chang, and Jia-Sheng Heh. (2005). Providing Supplemental Teaching Materials in Order based on the Rough Set Theory. In the Proceedings of the 5th IEEE International Conference on Advanced Learning Technologies, Kaohsiung, Taiwan, July 05-08, 2005, 679-681. (IEEE, acceptance rate 26.78%)

76.       Alex Chang, Kun-Fa Cheng, Maiga Chang, and Jia-Sheng Heh. (2005). Designing a Feedback System for Teachers to Diagnose Students' Concept Map in the Web-based PBL Learning Environment. In the Proceedings of the 17th AACE World Conference on Educational Multimedia, Hypermedia & Telecommunications, (ED-Media 2005), Montreal, Canada, June 27-July 2, 2005, 3043-3049. (acceptance rate: 44.61%)

77.       Alex Chang, Kun-Fa Cheng, Maiga Chang, and Jia-Sheng Heh. (2005). Measuring the Consistency of Concept Abstraction and Similarity of Concept Map from Discussion Database in the PBL Learning Environment. In the Proceedings of the 9th Annual Global Chinese Conference on Computers in Education, (GCCCE 2005), Hawaii, USA, June 6-9, 2005, 677-685.

78.       Maiga Chang and Wei-Peng Lien. (2005). Designing Blended Learning Activities for Teaching and Sharing Foreign Brides Language, Culture And Computer Skills. In the Proceedings of the 4th IASTED International Conference on Web-Based Education, (WBE 2005), Grindelwald, Switzerland, February 21-23, 2005, 300-303.

 

2004 (5 papers: IEEE[3], International [2])

79.       Maiga Chang and Ko-Kang Chu. (2004). A Hybrid Training Mechanism for Applying Neural Networks to Web-based Applications. In the Proceedings of the IEEE International Conference on Systems, Man and Cybernetics, (SMC 2004), The Hague, The Netherlands, Oct. 10-13, 2004, 3543-3547. (IEEE)

80.       Ko-Kang Chu and Maiga Chang. (2004). Stimulating Students to Learn with Accuracy Counter based on Competitive Learning. In the Proceedings of the 4th IEEE International Conference on Advanced Learning Technologies, (ICALT 2004), Joensuu, Finland, Aug. 30-Sep. 01, 2004, 786-788. (IEEE)

81.       Chien-Chih Huang, Rita Kuo, Maiga Chang, and Jia-Sheng Heh. (2004). Fundamental Analysis of Emotion Model for Designing Virtual Learning Companions. In the Proceedings of the 4th IEEE International Conference on Advanced Learning Technologies, (ICALT 2004), Joensuu, Finland, Aug. 30 - Sep. 01, 2004, 326-330. (IEEE)

82.       Rita Kuo, Pei-Ming Tien, Maiga Chang, and Jia-Sheng Heh. (2004). Strategies for Generating Items based on the Difficulty Analsysis of Problems. In the Proceedings of the International Conference on Education and Information Systems: Technologies and Applications, (EISTA 2004), Orlando, Florida, USA, July 21 - 25, 2004, 19-24. (acceptance rate: 49.12%)

83.       Ko-Kang Chu, Maiga Chang, and Yen-Teh Hsia. (2004). Designing a Graph-based Multiple-level Association Mechanism to Discover the Learners' Preferences in Course Categories. In the Proceedings of the International Conference on Education and Information Systems: Technologies and Applications, (EISTA 2004), Orlando, Florida, USA, July 21 - 25, 2004, 7-12. (acceptance rate: 49.12%)

 

2003 (8 papers: IEEE[4], International [3], National [1])

84.       Chung-Cheng Hsu, Ming-Wei Chen, Maiga Chang, and Kun-Yuan Yang. (2003). XOOPS: A Rapid Tool for Developing Problem Based Learning Environment for Teachers. In the Proceedings of the AACE (Asia-Pacific Chapter) International Conference on Computers in Education, (ICCE 2003), Hong Kong, Mainland China, December 2-5, 2003, 89-92. (acceptance rate: 56.75%)

85.       Ko-Kang Chu and Maiga Chang. (2003). Designing a Mechanism to Assure the Reasonableness and Fairness of Information Stored in Databases on WWW. In the Proceedings of the IEEE International Conference on Systems, Man and Cybernetic 2003, (IEEE CSMC 2003), Washington, D.C., USA, October 5-8, 2003, 2302-2307. (IEEE)

86.       I-Tzu Lin, Rita Kuo, Maiga Chang, and Jia-Sheng Heh. (2003). Internet Virtual Community - A Platform for Learning Online. In the Proceedings of the Web Instruction System & Content Standardization, (WISCS 2003), Kaohsiung, Taiwan, April 18, 2003, 159-164.

87.       Rita Kuo, Wei-Peng Lien, Maiga Chang, and Jia-Sheng Heh. (2003). Difficulty Analysis in Basic Problem based on Four Steps of Problem Solving Strategies by Knowledge Map. In the Proceedings of the 3rd IEEE International Conference on Advanced Learning Technologies, (ICALT 2003), Athens, Greece, July 09-11, 2003, 386-387. (IEEE) (Best Paper)

88.       Rita Kuo, Ming-Wei Chen, Maiga Chang, and Kun-Yuan Yang. (2003). Internet Virtual Classroom - An Implementation of the Instructional Model of the PBIALS based on the PBL Theory. In the Proceedings of the IEEE International Conference on Advanced Learning Technologies, (ICALT 2003), Athens, Greece, July 09-11, 2003, 441. (IEEE)

89.       Maiga Chang and Jia-Sheng Heh. (2003). Implementing Evolutionary Self-Organizing Maps with the Genetic Operations of Graph Evolution Theory. In the Proceedings of the IEEE International Joint Conference on Neural Networks, (IEEE IJCNN 2003), Portland, Oregon, USA, July 20-24, 2003, 462-467. (IEEE)

90.       Rita Kuo, Wei-Peng Lien, Maiga Chang, and Jia-Sheng Heh. (2003). To Develop an Item Generating System with Analyzing the Problem Model in the Inter-Correlated Knowledge. In the Proceedings of the AACE World Conference on Educational Multimedia, Hypermedia & Telecommunications, (ED-Media 2003), Hawaii, USA, June 23-28, 2003, 1150-1153.

91.       Ko-Kang Chu, Maiga Chang, and Yen-Teh Hsia. (2003). Designing a Course Recommendation System on Web based on the Students' Course Selection Records. In the Proceedings of the AACE World Conference on Educational Multimedia, Hypermedia & Telecommunications, (ED-Media 2003), Hawaii, USA, June 23-28, 2003, 14-21.

 

2002 (3 papers: IEEE[2], International [1])

92.       Chang-Kai Hsu, Jyh-Cheng Chang, Maiga Chang, Jihn-Chang Jehng, and Jia-Sheng Heh. (2002). An Approach for Automatic Learning and Inference by Knowledge Map. In the Proceedings of the AACE (Asia-Pacific Chapter) International Conference on Computers in Education, (ICCE 2002), Auckland, New Zealand, December 3-6, 2002, 957-958. (IEEE, acceptance rate: 50.5%)

93.       Chang-Kai Hsu, Rita Kuo, Maiga Chang, Kun-Yuan Yang, and Jia-Sheng Heh. (2002). Implementing a Problem Solving System for Physics based on Knowledge Map and Four Steps Problem Solving Strategies. In the Proceedings of the 2nd IEEE International Conference on Advanced Learning Technologies, (ICALT 2002), Kazan, Russia, Sep. 9-12, 2002, 150-154. (IEEE)

94.       Rita Kuo, Maiga Chang, Da-Xian Dong, Kun-Yuan Yang, and Jia-Sheng Heh. (2002). Applying Knowledge Map to Intelligent Agents in Problem Solving Systems. In the Proceedings of the AACE World Conference on Educational Multimedia, Hypermedia & Telecommunications, (ED-Media 2002), Denver, Colorado, USA, 24-29 June, 2002, 1053-1054.

 

2001 (2 papers: IEEE[1], International [1])

95.       Rita Kuo, Maiga Chang, and Jia-Sheng Heh. (2001). Applying Interactive Mechanism to Virtual Experiment Environment on WWW with Experiment Action Language. In the Proceedings of the 1st IEEE International Conference on Advanced Learning Technologies, (ICALT 2001), Madison, Wisconsin, USA, Aug. 6-8, 2001, 289-290. (IEEE)

96.       Maiga Chang, Rita Kuo, and Jia-Sheng Heh. (2001). Applying Navigation Mechanism to Virtual Experiment Environment on WWW with XML-style Teaching Materials. In the Proceedings of the AACE World Conference on Educational Multimedia, Hypermedia & Telecommunications, (ED-Media 2001), Tampere, Finland, June 25-30, 2001, 257-262.

 

2000 (4 papers: IEEE[1], International [3])

97.       Janie Chang, Maiga Chang, Jeng-Lun Lin, and Jia-Sheng Heh. (2000). Implements a Diagnostic Intelligent Agent for Problem Solving in Instructional Systems. In the Proceedings of the IEEE International Workshop on Advanced Learning Technologies, (IWALT 2000) , Palmerston North, New Zealand, December 4-6, 2000, 29-30 (IEEE)

98.       Po-Cheng Lin, Maiga Chang, Han-Cheng Hsiang, and Jia-Sheng Heh. (2000). Designing a Flow Control Mechanism for Managing Web Resources. In the Proceedings of the AACE WebNet World Conference on the WWW and Internet, (WebNet 2000), San Antonio, Texas, USA, Oct. 30-Nov. 4, 2000, 360-365.

99.       Jyh-Cheng Chang, Maiga Chang, and Jia-Sheng Heh. (2000). Designing an Asynchronous/Synchronous Combination Distance Learning Environment based on Web-BBS. In the Proceedings of the AACE WebNet World Conference on the WWW and Internet, (WebNet 2000), San Antonio, Texas, USA, Oct. 30-Nov. 4, 2000, 669-670.

100.   Chao-Chiu Wang, Maiga Chang, Chang-Kai Hsu, and Jia-Sheng Heh. (2000). Visual Lab - A Multimedia Virtual Experiment Environment on WWW. In the Proceedings of the AACE World Conference on Educational Multimedia, Hypermedia & Telecommunications, (ED-Media 2000), Montreal, Canada, June 25-July 1, 2000, 1509-1510.

 

1999 (3 papers: International [3])

101.   Janie Chang, Maiga Chang, and Jia-Sheng Heh. (1999). Applying the Evaluation Model of Problem Solving to Agent-based Instructional System. In the Proceedings of the 7th AACE International Conference on Computers in Education, (ICCE 1999), Chiba, Japan, November 4-7, 1999, 141-148. (acceptance rate: 30.2%)

102.   Li-Ping Kuo, Chi-Wei Hung, Maiga Chang, and Jia-Sheng Heh. (1999). An Intelligent Assistant Agent in a Cooperative Distance Learning Environment. In the Proceedings of the Global Chinese Conference on Computers in Education 1999, (GCCCE 1999), Macau, 1999, 484-490.

103.   Chi-Wei Huang, Chang-Kai Hsu, Maiga Chang, and Jia-Sheng Heh. (1999). Designing an Open Architecture of Agent-based Virtual Experiment Environment on WWW. In the Proceedings of the AACE World Conference on Educational Multimedia, Hypermedia & Telecommunications, (ED-Media 1999) , Seattle, WA, USA, June 19-24, 1999, 270-275.

 

1998 (4 papers: IEEE[1], International [1], National [2])

104.   Maiga Chang and Jia-Sheng Heh. (1998). Implements an Evolutionary Self-Organizing Map Based on Graph Evolution. In the Proceedings of the 6th National Conference on Fuzzy Theory and Its Applications, Taichung, Taiwan, 1998, No.069. (Best Paper)

105.   Maiga Chang, Tzong-Tsann Wu, and Jia-Sheng Heh. (1998). The Estimation of Entropy Variation in Decision Tree. In the Proceedings of the 1st International Symposium on Intelligent Data Engineering and Learning, (IDEAL 1998), Hong Kong, Mainland China, Oct. 14-16, 1998, 225-234.

106.   Maiga Chang, Horng-Jyh Yu, and Jia-Sheng Heh. (1998). Evolutionary Self-Organizing Map. In the Proceedings of the IEEE World Conference on Computational Intelligence, (WCCI 1998), Alaska, USA, May 4-9, 1998, Neural Network Proceedings, 1, 680-685. (IEEE)

107.   Den-Yuh Lin, Maiga Chang, and Jia-Sheng Heh. (1998). Hypertext Information Retrieval using Fuzzy Concept Map. In the Proceedings of the 7th International Conference on Computer-Assisted Instruction, (ICCAI 1998), Kaohsiung, Taiwan, 1998, 200-205.

 

1997 (2 papers: International [2])

108.   Min-Lung. Lee, Maiga Chang, and Jia-Sheng Heh. (1997). Implementation of Virtual Society Architecture on WWW. In the Proceedings of the 5th Workshop on Computer Graphics, (CG 1997), Chung-Li, Taiwan, Nov. 21-22, 1997, 65-71.

109.   Ivory Chung, Maiga Chang, and Jia-Sheng Heh. (1997). SoftLab: A Virtual Experiment Environment on WWW. In the Proceedings of the 6th International Conference on Computer-Assisted Instruction, (ICCAI 1997), Taipei, Taiwan, March 13-15, 1997, 220-223.

 

1996 (4 papers: International [1], National [3])

110.   Yu-Wei Jeng, Maiga Chang, Ivory Chung, and Jia-Sheng Heh. (1996). Designing Objects for Virtual Experiments. In the Proceedings of the 6th Workshop on Object-Oriented Technology and Applications, (OOTA 1996), Tainan, Taiwan, 1996, 331-339.

111.   Ivory Chung, Maiga Chang, Yu-Wei Jeng, and Jia-Sheng Heh. (1996). A Virtual Learning Environment for Practicum on WWW. In the Proceedings of the 4th Workshop on Computer Graphics, (CG 1996), Hsinchu, Taiwan, 1996, 25-27

112.   Maiga Chang, Ivory Chung, Yu-Wei Jeng, and Jia-Sheng Heh. (1996). A Cooperative and Visualized Environment for Virtual Experiment. In the Proceedings of International Computer Symposium, (ICS 1996), Kaohsiung, Taiwan, Dec. 19-21, 1996, 16-23.

113.   Maiga Chang, Ivory Chung and Jia-Sheng Heh. (1996). The sensory architecture in virtual creatures. In the Proceedings of the Chinagraph 1996, Hangzhou, China, 1996. (Best Paper)

 

1995 (1 paper: National [1])

114.   M.-J. Chu, Yu-Wei Jeng, Maiga Chang, and Jia-Sheng Heh. (1995). The sensory model of virtual person. In the Proceedings of the 3rd Workshop on Computer Graphics, (CG 1995), Taipei, Taiwan, November, 1995, 84-87.